Haptic: App Design

Assignment: Make up an App, make 8-10 screens. Make a killer presentation and a landing page.

Phase 1: Research

Screen Shot 2013-05-13 at 3.33.10 PM

Screen Shot 2013-05-13 at 3.38.44 PM

Phase 2 of App Design– Wireframes

haptiqnotesI had a moment of clarity last night when I realized that this app is not incredibly realistic and I am happy about that. I wanted to make something forward looking. This app comes with bracelets and a set of goggles so the user can see a 3D interface and utilize space. This makes sense from a humanistic stand point. Our brains are better equipped to interact in a 3d space.

Update 5-14-13: This is what the instructor is asking for tomorrow as part of a midway check-in.

  1. Define the user experience.
    1. Show me that you have constructed a pathway that rewards, delights, or engages your users.
    2. user task flows
  2. Explain the required or related technology.
    1. Similar apps
  3. Justify the business model.
    1. Existing paradigms
    2. Explain relationship to app
  4. Describe the marketing plan.
    1. Pitch
    2. Method of communication
  5. The product  (Haptiq: App Landing Page Design Phase 1 | Katablog.)
    1. Logo
    2. Branding
    3. Style guide
    4. Wireframes
    5. screens.
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About KC

I am Katarina Countiss, a multimedia designer. I like blogs, games, art and technology. I am curious about how things are made.
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