Drifters: Lessons of Self-Directed Learning

As part of my special project for this quarter, I will be curating a multi-faceted course companion for After Effects. However, I have gotten a bit off track. I thought my best learning would be done while working on something of my own that I liked and wanted to work with, but I am realizing that I won’t learn new techniques and I won’t understand the interface like that, so I am developing a checklist to structure my “self-project” sessions. Next post will be one where I follow the tutorials really closely and glean valuable techniques vs. floundering in a sea of interface.

Today, I wanted to animate this painting of mine to help me explore After Effects. (Am I too lazy to come up with new material?) I learned that negative amounts in scale doesn’t mean it recesses into an infinitely small abyss. I worked with a lot of layers, organizing and toggling visibility to focus on the layer that I was working on. There are a lot of dogwood flower layers in this project. I learned that like any project with duplicated layers, that if one has a value that shouldn’t be there (note the scale on the flowers that show up prematurely) that the mistake will be duplicated and annoying to correct.

fish and dogwood

Checklist for Classwork:

Review My Timeline
Discover Tutorials
Develop Materials for Executing a Project outline in a tutorial
Work Alongside tutorial until completion
Reflect and Document on newly learned technique

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About KC

I am Katarina Countiss, a multimedia designer. I like blogs, games, art and technology. I am curious about how things are made.
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