App Design Process: “Wire frames”

Using tips from this article entitled “‎10 simple ways to make wireframes more useful”– I added color to keep track of what specific part of the task my user was at– I made these wireframes for my first task flow for the LastFall app. The user wants to enter information (a.k.a. an accident report). As the user fills in the appropriate information, the corresponding buttons go grey as an indicator that they no longer need to be filled. The buttons go from black to red when they are actively being used. I think the buttons are a little on the big side, but I was also thinking that in the area where the logo lives, there can be a dropdown menu that includes settings for sizes.
I think this would be a fun learning app for kids. They can see where and how often they get hurt. I wonder if that will affect their development. How are apps used for cognitive behaviorism? (That’s the approach for changing how a person behave by changing how a person thinks.) I would think that there might be something therapeutic that a person should be doing after an injury, an idea explored in this article about learning fear. I am curious about studies on how apps affect the brain in young children.
Advertisements

About KC

I am Katarina Countiss, a multimedia designer. I like blogs, games, art and technology. I am curious about how things are made.
This entry was posted in User Experience. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s